Year
Autumn 2023
Course
Interactivity
Tech and/or Tools
In our second module of the Interactivity course, we partnered up to explore multitouch behaviors and interactions. Our goal was to establish a framework that captures the nuances of these interactions. We began by visualizing body movements and drew inspiration from metaphors, particularly "raking leaves," framing our exploration as "grabbing and moving elusive objects." We identified key attributes influencing interactions: movement duration, speed, distance, rotation, and size. Using a repository of basic sketches provided by our instructor, we experimented in JavaScript within Visual Studio Code. This led us to our final concept: "A bunch of unordered objects." What we found interesting about working with a bunch of objects is that we, as humans, might try to seek order and collect and group that bunch of objects. But we might also have the ability to separate the individual pieces that make up the bunch. Key takeaways included a deeper conceptual understanding of screen interactions and the importance of purpose in our coding practices. You can view our sketches on my GitHub page linked in the footer.